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Active as of Fall Semester 2016
I. General Information
1. Course Title:
Concepts of Design
2. Course Prefix & Number:
GDES 1105
3. Course Credits and Contact Hours:
Credits: 3
Lecture Hours: 3
4. Course Description:
This course covers the principles and elements of design in the media industry.
5. Placement Tests Required:
6. Prerequisite Courses:
GDES 1105 - Concepts of Design
There are no prerequisites for this course.
9. Co-requisite Courses:
GDES 1105 - Concepts of Design
There are no corequisites for this course.
II. Transfer and Articulation
3. Prior Learning - the following prior learning methods are acceptable for this course:
- Advanced Standing
- Oral
- Demonstration
- Portfolio
III. Course Purpose
Program-Applicable Courses – This course fulfills a requirement for the following program(s):
Graphic Design A.A.S.
Graphic Design Diploma
Graphic Design - Media Technologies Diploma
Videography Production A.A.S.
Videography Production Diploma
IV. Learning Outcomes
1. College-Wide Outcomes
College-Wide Outcomes/Competencies |
Students will be able to: |
Assess alternative solutions to a problem |
Apply multiple design concepts to a project. |
Analyze and follow a sequence of operations |
Apply elements of design. |
Apply abstract ideas to concrete situations |
Design with shapes, lines, tones, and balance. |
2. Course Specific Outcomes - Students will be able to achieve the following measurable goals upon completion of
the course:
- Examine the world around them with heightened awareness for design inspiration:
- Develop the ability to generate appropriate ideas;
- Understand basic principles of design and perception and their use in graphic design;
- Relate the uses of the design elements as compositional content within design;
- Select appropriate typeface selections to meet the communication goals of design projects;
- Analyze the anatomy and characteristics of type;
- Construct harmonious combinations of type with imagery and other design elements;
- Determine how to use type correctly when legibility is a factor;
- Categorize the differences between symbols, logos, and representational and informational imagery;
- Understand photography and illustration and compare ways they best serve to enhance a message;
- Evaluate how problems are resolved in graphic design and how ideas are generated;
- Perform professionally with a positive attitude towards peers and colleagues;
- Evaluate photographic design through compositional principles in single images; and
- Differentiate between good and effective imagery through printed work.
V. Topical Outline
Listed below are major areas of content typically covered in this course.
1. Lecture Sessions
- Intro to graphic design
- Types of designers
- Design careers
- Organization
- Research and early concepts
- Basics of research
- Initial stages of concept development
- Exploratory drawing
- Visualizing ideas
- Fundamentals of composition
- Elements of design
- Principles of design
- Basics of composition
- Form and space
- Size and format
- Coordination and identity
- Fundamentals of typography
- Typography and meaning
- Anatomy of type
- Understanding and selecting typefaces
- Spacing
- Readability and legibility
- Typographic emphasis and hierarchy
- Typographic rules, boxes, and ornaments
- Type as design element
- Imagery in design
- Representational imagery
- Photography basics
- Composition and cropping
- Image sourcing
- Photomontage/collage
- Illustration
- Symbols and logos
- Informational imagery
- Photographic design in single images
- Homogeneous vs heterogeneous fields
- Visual techniques that make photographs work
- Exposure variables
- Symmetry vs. asymmetry
- Perception
- Storytelling
- Gestalt field theory and common laws
- Photo composition and perspective exercises
- Design in landscapes, advertisements, portraits
2. Laboratory/Studio Sessions
I. General Information
1. Course Title:
Concepts of Design
2. Course Prefix & Number:
GDES 1105
3. Course Credits and Contact Hours:
Credits: 3
Lecture Hours: 3
4. Course Description:
This course covers the principles and elements of design in the media industry.
5. Placement Tests Required:
6. Prerequisite Courses:
GDES 1105 - Concepts of Design
There are no prerequisites for this course.
9. Co-requisite Courses:
GDES 1105 - Concepts of Design
There are no corequisites for this course.
II. Transfer and Articulation
3. Prior Learning - the following prior learning methods are acceptable for this course:
- Advanced Standing
- Oral
- Demonstration
- Portfolio
III. Course Purpose
1. Program-Applicable Courses – This course fulfills a requirement for the following program(s):
Graphic Design A.A.S.
Graphic Design Diploma
Graphic Design - Media Technologies Diploma
Videography Production A.A.S.
Videography Production Diploma
IV. Learning Outcomes
1. College-Wide Outcomes
College-Wide Outcomes/Competencies |
Students will be able to: |
Analyze and follow a sequence of operations |
Apply elements of design. |
Apply abstract ideas to concrete situations |
Design with shapes, lines, tones, and balance. |
2. Course Specific Outcomes - Students will be able to achieve the following measurable goals upon completion of
the course:
- Examine the world around them with heightened awareness for design inspiration:
- Develop the ability to generate appropriate ideas;
- Understand basic principles of design and perception and their use in graphic design;
- Relate the uses of the design elements as compositional content within design;
- Select appropriate typeface selections to meet the communication goals of design projects;
- Analyze the anatomy and characteristics of type;
- Construct harmonious combinations of type with imagery and other design elements;
- Determine how to use type correctly when legibility is a factor;
- Categorize the differences between symbols, logos, and representational and informational imagery;
- Understand photography and illustration and compare ways they best serve to enhance a message;
- Evaluate how problems are resolved in graphic design and how ideas are generated;
- Perform professionally with a positive attitude towards peers and colleagues;
- Evaluate photographic design through compositional principles in single images; and
- Differentiate between good and effective imagery through printed work.
V. Topical Outline
Listed below are major areas of content typically covered in this course.
1. Lecture Sessions
- Intro to graphic design
- Types of designers
- Design careers
- Organization
- Research and early concepts
- Basics of research
- Initial stages of concept development
- Exploratory drawing
- Visualizing ideas
- Fundamentals of composition
- Elements of design
- Principles of design
- Basics of composition
- Form and space
- Size and format
- Coordination and identity
- Fundamentals of typography
- Typography and meaning
- Anatomy of type
- Understanding and selecting typefaces
- Spacing
- Readability and legibility
- Typographic emphasis and hierarchy
- Typographic rules, boxes, and ornaments
- Type as design element
- Imagery in design
- Representational imagery
- Photography basics
- Composition and cropping
- Image sourcing
- Photomontage/collage
- Illustration
- Symbols and logos
- Informational imagery
- Photographic design in single images
- Homogeneous vs heterogeneous fields
- Visual techniques that make photographs work
- Exposure variables
- Symmetry vs. asymmetry
- Perception
- Storytelling
- Gestalt field theory and common laws
- Photo composition and perspective exercises
- Design in landscapes, advertisements, portraits
2. Laboratory/Studio Sessions