I. General Information
1. Course Title:
Theatre Costuming
2. Course Prefix & Number:
THTR 1453
3. Course Credits and Contact Hours:
Credits: 3
Lecture Hours: 3
Lab Hours: 0
4. Course Description:
This course is a study of the evolution of costume design which examines fashion from a historical, symbolic and practical point of view. The course will cover script analysis, research techniques and resources, along with costume design rendering and basic garment construction.
5. Placement Tests Required:
Accuplacer (specify test): |
Reading College Level CLC or Reading College Level |
Score: |
|
6. Prerequisite Courses:
THTR 1453 - Theatre Costuming
There are no prerequisites for this course.
9. Co-requisite Courses:
THTR 1453 - Theatre Costuming
There are no corequisites for this course.
III. Course Purpose
Program-Applicable Courses – This course is required for the following program(s):
Name of Program(s)
|
Program Type
|
AFA Performance
|
Diploma
|
MN Transfer Curriculum (General Education) Courses - This course fulfills the following goal area(s) of the MN Transfer Curriculum:
Goal 6 – Humanities and Fine Arts
IV. Learning Outcomes
1. College-Wide Outcomes
College-Wide Outcomes/Competencies |
Students will be able to: |
Demonstrate reading and listening skills |
Demonstrate Stitching skills |
Demonstrate interpersonal communication skills |
Work as part of a design team |
Assess alternative solutions to a problem |
Analyze a script, render a design and construct the garment |
2. Course Specific Outcomes - Students will be able to achieve the following measurable goals upon completion of
the course:
Expected Outcome
|
MnTC Goal Area
|
Run a sewing machine
|
6
|
Hand stitch
|
6
|
Read a pattern
|
6
|
Analyze a script from the view point of the costume designer
|
6
|
Render a color costume design
|
6
|
Construct a costume following a costume rendering
|
6
|
V. Topical Outline
Listed below are major areas of content typically covered in this course.
1. Lecture Sessions
1. The Design Team; Duties are to bring alive the Directors concept of the playwright work
|
a. Set Designer
|
b. Costume Designer
|
c. Lighting Designer
|
d. Sound Designer
|
e. Special Effects Designer
|
2. Working as a Design Team - Organizational Chart
|
a. The Directors Concept
|
b. Budget
|
c. Time
|
d. Personal
|
e. Type of Theatre
|
1. Proscenium
|
2. Thrust
|
3. Arena
|
4. Black Box
|
3. Script Analysis
|
a. Aristotle’s Poetics
|
1. Plot
|
2. Theme
|
3. Characters
|
4. Language
|
5. Mood-Music
|
6. Spectacle Technical Elements
|
b. Genre
|
c. Play Structure
|
1. The Beginning
|
2. The Middle
|
3. The End
|
4. The Costume’s Research
|
a. Time
|
b. Place
|
c. Social Issues
|
d. Character Relationships
|
e. Silhouette
|
f. Movement
|
g. The Actor’s Body Type
|
5. Design Terms
|
a. Medium
|
b. Pigment
|
c. Opaque
|
d. Style
|
e. Technique
|
d. Fibers
|
6. Fabric Swatch Board
|
a. Silk
|
b. Taffeta
|
c. Velvet
|
d. Satin
|
e. Cotton
|
f. Linen
|
g. Nylon
|
h. Crepe
|
I. Polyester
|
7. The Color Wheel
|
a. Terms
|
1. Hue
|
2. Primary Hues
|
3. Secondary Hues
|
4. Tertiary Hues
|
5. Value
|
6. Tints
|
7. Shades
|
8. Intensity
|
9. Tone
|
b. Color Schemes
|
1. Monochromatic
|
2. Analogous
|
3. Complimentary
|
4. Split Compliment
|
5. Triad
|
8. Color and Light
|
9. Color and Symbolism
|
10. Costume Rendering
|
a. Design Elements
|
1. Line
|
2. Color
|
3. Movement
|
4. Texture
|
5. Medium
|
6. Type of Paper
|
7. Shadow and Highlights
|
8. Body Types
|
9. Fabric
|
11. Froma Rendering to a Wearable Costume-Costume Plot
|
a. Fabric Choice
|
b. Measurement of Actors
|
c. Selecting or Drafting the Pattern
|
d. Reading a Pattern
|
e. Cutting the Garment
|
f. Stitching the Garment
|
1. Machine Stitching
|
a. Parts of the Machine
|
b. Working elements of a sewing machine
|
c. How to machine stitch
|
2. Hand Sewing
|
a. Types of stitch
|
b. Buttons
|
c. Snaps
|
d. Zipper
|
e. Hems
|
f. Fitting the Garment
|
g. The Dress Parade
|
I. General Information
1. Course Title:
Theatre Costuming
2. Course Prefix & Number:
THTR 1453
3. Course Credits and Contact Hours:
Credits: 3
Lecture Hours: 3
Lab Hours: 0
4. Course Description:
This course is a study of the evolution of costume design which examines fashion from a historical, symbolic and practical point of view. The course will cover script analysis, research techniques and resources, along with costume design rendering and basic garment construction.
5. Placement Tests Required:
Accuplacer (specify test): |
Reading College Level CLC or Reading College Level |
Score: |
|
6. Prerequisite Courses:
THTR 1453 - Theatre Costuming
There are no prerequisites for this course.
9. Co-requisite Courses:
THTR 1453 - Theatre Costuming
There are no corequisites for this course.
II. Transfer and Articulation
III. Course Purpose
1. Program-Applicable Courses – This course is required for the following program(s):
Name of Program(s)
|
Program Type
|
AFA Performance
|
Diploma
|
2. MN Transfer Curriculum (General Education) Courses - This course fulfills the following goal area(s) of the MN Transfer Curriculum:
Goal 6 – Humanities and Fine Arts
IV. Learning Outcomes
1. College-Wide Outcomes
College-Wide Outcomes/Competencies |
Students will be able to: |
Demonstrate reading and listening skills |
Demonstrate Stitching skills |
Demonstrate interpersonal communication skills |
Work as part of a design team |
2. Course Specific Outcomes - Students will be able to achieve the following measurable goals upon completion of
the course:
Expected Outcome
|
MnTC Goal Area
|
Run a sewing machine
|
6
|
Hand stitch
|
6
|
Read a pattern
|
6
|
Analyze a script from the view point of the costume designer
|
6
|
Render a color costume design
|
6
|
Construct a costume following a costume rendering
|
6
|
V. Topical Outline
Listed below are major areas of content typically covered in this course.
1. Lecture Sessions
1. The Design Team; Duties are to bring alive the Directors concept of the playwright work
|
a. Set Designer
|
b. Costume Designer
|
c. Lighting Designer
|
d. Sound Designer
|
e. Special Effects Designer
|
2. Working as a Design Team - Organizational Chart
|
a. The Directors Concept
|
b. Budget
|
c. Time
|
d. Personal
|
e. Type of Theatre
|
1. Proscenium
|
2. Thrust
|
3. Arena
|
4. Black Box
|
3. Script Analysis
|
a. Aristotle’s Poetics
|
1. Plot
|
2. Theme
|
3. Characters
|
4. Language
|
5. Mood-Music
|
6. Spectacle Technical Elements
|
b. Genre
|
c. Play Structure
|
1. The Beginning
|
2. The Middle
|
3. The End
|
4. The Costume’s Research
|
a. Time
|
b. Place
|
c. Social Issues
|
d. Character Relationships
|
e. Silhouette
|
f. Movement
|
g. The Actor’s Body Type
|
5. Design Terms
|
a. Medium
|
b. Pigment
|
c. Opaque
|
d. Style
|
e. Technique
|
d. Fibers
|
6. Fabric Swatch Board
|
a. Silk
|
b. Taffeta
|
c. Velvet
|
d. Satin
|
e. Cotton
|
f. Linen
|
g. Nylon
|
h. Crepe
|
I. Polyester
|
7. The Color Wheel
|
a. Terms
|
1. Hue
|
2. Primary Hues
|
3. Secondary Hues
|
4. Tertiary Hues
|
5. Value
|
6. Tints
|
7. Shades
|
8. Intensity
|
9. Tone
|
b. Color Schemes
|
1. Monochromatic
|
2. Analogous
|
3. Complimentary
|
4. Split Compliment
|
5. Triad
|
8. Color and Light
|
9. Color and Symbolism
|
10. Costume Rendering
|
a. Design Elements
|
1. Line
|
2. Color
|
3. Movement
|
4. Texture
|
5. Medium
|
6. Type of Paper
|
7. Shadow and Highlights
|
8. Body Types
|
9. Fabric
|
11. Froma Rendering to a Wearable Costume-Costume Plot
|
a. Fabric Choice
|
b. Measurement of Actors
|
c. Selecting or Drafting the Pattern
|
d. Reading a Pattern
|
e. Cutting the Garment
|
f. Stitching the Garment
|
1. Machine Stitching
|
a. Parts of the Machine
|
b. Working elements of a sewing machine
|
c. How to machine stitch
|
2. Hand Sewing
|
a. Types of stitch
|
b. Buttons
|
c. Snaps
|
d. Zipper
|
e. Hems
|
f. Fitting the Garment
|
g. The Dress Parade
|